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Using the City Metaphor for Visualizing Test-Related Metrics. Proceedings of the IEEE 23rd International Conference on Software Analysis, Evolution, and Reengineering, the First International Workshop on Validating Software Tests (VST'16). :17-20.. 2016.
Relating Code Coverage, Mutation Score and Test Suite Reducibility to Defect Density. Proceedings of the 2016 IEEE International Conference on Software Testing, Verification and Validation Workshops: 11th International Workshop on Mutation Analysis (MUTATION'16). :174-179.. 2016.
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Identifying Wasted Effort in the Field via Developer Interaction Data. Proceedings of the 31th IEEE International Conference on Software Maintenance and Evolution (ICSME'15), Industry Track. :391-400.. 2015.
CodeMetropolis: Eclipse over the City of Source Code. Proceedings of the 15th IEEE International Working Conference on Source Code Analysis and Manipulation (SCAM'15). :271-276.. 2015.
CodeMetropolis - code visualisation in Minecraft. Proceedings of the 13th IEEE International Working Conference on Source Code Analysis and Manipulation (SCAM'13), Tool Track. :127-132.. 2013.
CodeMetropolis - a Minecraft based collaboration tool for developers. Proceedings of the 1st IEEE Working Conference on Software Visualization (VISSOFT'13), New Ideas or Emerging Results track. :1-4.. 2013.
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