Publications
CodeMetropolis - code visualisation in Minecraft. Proceedings of the 13th IEEE International Working Conference on Source Code Analysis and Manipulation (SCAM'13), Tool Track. :127-132.
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2013. Are My Unit Tests in the Right Package? Proceedings of 16th IEEE International Working Conference on Source Code Analysis and Manipulation (SCAM'16). :137-146.
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2016. Using the City Metaphor for Visualizing Test-Related Metrics. Proceedings of the IEEE 23rd International Conference on Software Analysis, Evolution, and Reengineering, the First International Workshop on Validating Software Tests (VST'16). :17-20.
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2016. Identifying Wasted Effort in the Field via Developer Interaction Data. Proceedings of the 31th IEEE International Conference on Software Maintenance and Evolution (ICSME'15), Industry Track. :391-400.
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2015. CodeMetropolis - a Minecraft based collaboration tool for developers. Proceedings of the 1st IEEE Working Conference on Software Visualization (VISSOFT'13), New Ideas or Emerging Results track. :1-4.
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2013. CodeMetropolis: Eclipse over the City of Source Code. Proceedings of the 15th IEEE International Working Conference on Source Code Analysis and Manipulation (SCAM'15). :271-276.
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2015.