Predictive Complex Event Processing. Proceedings of the 5th Balkan Conference in Informatics. :26–31.. 2012.
CodeMetropolis - a Minecraft based collaboration tool for developers. Proceedings of the 1st IEEE Working Conference on Software Visualization (VISSOFT'13), New Ideas or Emerging Results track. :1-4.. 2013.
CodeMetropolis - code visualisation in Minecraft. Proceedings of the 13th IEEE International Working Conference on Source Code Analysis and Manipulation (SCAM'13), Tool Track. :127-132.. 2013.
CodeMetropolis: Eclipse over the City of Source Code. Proceedings of the 15th IEEE International Working Conference on Source Code Analysis and Manipulation (SCAM'15). :271-276.. 2015.
Identifying Wasted Effort in the Field via Developer Interaction Data. Proceedings of the 31th IEEE International Conference on Software Maintenance and Evolution (ICSME'15), Industry Track. :391-400.. 2015.
Are My Unit Tests in the Right Package? Proceedings of 16th IEEE International Working Conference on Source Code Analysis and Manipulation (SCAM'16). :137-146.. 2016.
Relating Code Coverage, Mutation Score and Test Suite Reducibility to Defect Density. Proceedings of the 2016 IEEE International Conference on Software Testing, Verification and Validation Workshops: 11th International Workshop on Mutation Analysis (MUTATION'16). :174-179.. 2016.
Using the City Metaphor for Visualizing Test-Related Metrics. Proceedings of the IEEE 23rd International Conference on Software Analysis, Evolution, and Reengineering, the First International Workshop on Validating Software Tests (VST'16). :17-20.. 2016.
Code Coverage Differences of Java Bytecode and Source Code Instrumentation Tools. Software Quality Journal.. 2017.
Differences Between a Static and a Dynamic Test-to-Code Traceability Recovery Method. Software Quality Journal. 27(2):797-822.. 2018.
Code Coverage Differences of Java Bytecode and Source Code. Software Quality Journal. 27(1):79-123.. 2019.