Publications

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2016
Balogh G, Gergely Tamás, Beszédes Á, Gyimóthy T.  2016.  Are My Unit Tests in the Right Package? Proceedings of 16th IEEE International Working Conference on Source Code Analysis and Manipulation (SCAM'16). :137-146.
Tengeri D, Vidács L, Beszédes Á, Jász Judit, Balogh G, la Vancsics B, Gyimóthy T.  2016.  Relating Code Coverage, Mutation Score and Test Suite Reducibility to Defect Density. Proceedings of the 2016 IEEE International Conference on Software Testing, Verification and Validation Workshops: 11th International Workshop on Mutation Analysis (MUTATION'16). :174-179.
Balogh G, Gergely Tamás, Beszédes Á, Gyimóthy T.  2016.  Using the City Metaphor for Visualizing Test-Related Metrics. Proceedings of the IEEE 23rd International Conference on Software Analysis, Evolution, and Reengineering, the First International Workshop on Validating Software Tests (VST'16). :17-20.
2015
Balogh G, Szabolics A, Beszédes Á.  2015.  CodeMetropolis: Eclipse over the City of Source Code. Proceedings of the 15th IEEE International Working Conference on Source Code Analysis and Manipulation (SCAM'15). :271-276.
Balogh G, Antal G, Beszédes Á, Vidács L, Gyimóthy T, Végh ZÁdám.  2015.  Identifying Wasted Effort in the Field via Developer Interaction Data. Proceedings of the 31th IEEE International Conference on Software Maintenance and Evolution (ICSME'15), Industry Track. :391-400.
2013
Balogh G, Beszédes Á.  2013.  CodeMetropolis - a Minecraft based collaboration tool for developers. Proceedings of the 1st IEEE Working Conference on Software Visualization (VISSOFT'13), New Ideas or Emerging Results track. :1-4.
Balogh G, Beszédes Á.  2013.  CodeMetropolis - code visualisation in Minecraft. Proceedings of the 13th IEEE International Working Conference on Source Code Analysis and Manipulation (SCAM'13), Tool Track. :127-132.
Beszédes Á, Gergely Tamás, Papp I, Marinković V, Zlokolica V, Balogh G, Bognár S, Kastelan I, Kovačević J, Muhi K et al..  2013.  Survey on Testing Embedded Systems.